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Old Jan 11, 2006, 03:13 AM // 03:13   #21
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first person in guild wars is idiotic imo. i mean it just takes away from so much of the game. i've tried it before and i considered it terrible ever since then. i guess i can kinda see why u may like it but still, it ruins the feel of the game imo. also in first person u notice how everything doesn't look realisticly sized.
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Old Jan 11, 2006, 03:32 AM // 03:32   #22
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I'd like to use First Person more, but the bright pink flashes that happen everytime you get hit will probably give me seizures or something.

Third person is just better so you can see your surroundings more, like that Warrior bum rushing you from behind.
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Old Jan 11, 2006, 04:00 AM // 04:00   #23
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Third person.. gotta have the full view.
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Old Jan 11, 2006, 05:24 AM // 05:24   #24
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Quote:
Originally Posted by sysfailur
Third person.. gotta have the full view.
HOLY CRAP ITS LIKE I'M ACTUALLY THERE...
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Old Jan 11, 2006, 05:34 AM // 05:34   #25
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Without mouse-look first persion view drives me nuts. That, and the flashes you get every single time you take damage, well, they give me headaches. Just try it with a tank and you'll see >_<
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Old Jan 11, 2006, 05:44 AM // 05:44   #26
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Quote:
Originally Posted by Katari
Without mouse-look first persion view drives me nuts. That, and the flashes you get every single time you take damage, well, they give me headaches. Just try it with a tank and you'll see >_<
lol yeah the screen turns red each time you get attacked and you see yellow everytime you attack pretty annoying......
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Old Jan 11, 2006, 07:25 AM // 07:25   #27
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First person view is no good in my opinion. I only use it if I am too close to a wall or something.

The reason: you don't see enough. You have basically no peripheral vision as you would in real life. Of course you have the radar screen to help, but with first person view you lose the overview of what is also going on around you including what is sneaking up on you. Remember that in this game you are missing sound and feel (wind motions) which in real life would give you a hint of what is going on behind you.

What I really don't like about the camera, now that we are on the subject, is how your buttview is so limited when you are up against a wall or other kind of obstruction. It is extremely annoying that the camera tries to back up the wall leaving you with no forward vision of what is in front of you. It would be nice if the camera would not do this and let you virtually see through the wall or obstruction. Another irritation for me is the automatic rotation that the camera likes to make from time to time. Anyone know a control that lets me stop this? Its annoying when trying to back away from creatures or just repositioning, that the camera begins to turn. I have run into a lot of walls and even smack into the enemy because of this.
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Old Jan 11, 2006, 08:09 AM // 08:09   #28
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I like third person best, I even wish the camera went out a little farther.
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Old Jan 11, 2006, 12:03 PM // 12:03   #29
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Yeah, but the complaints here are mainly because GW is made to be played from third person view: it doesn't support first person view as well as a FPS does, e.g. you don't see your weapon, mouselook is shifty...
But that's just GWs present implementation, I mean 3rd vs 1st in a more general way.
Third person view gives good overview, meaning less confusion, but first person view gives immersion and added excitement, and personally I'd rather take immersion than the ability to see what's on the other side of the hill...

<sigh> I guess what I'd really like is a FPS guildwars: strictly first person view, you'd need to aim spells & arrows, and you'd have attack & defence moves.
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